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Have you ever wondered why its easier
to learn from a certain teacher than another? Why is it that
everyone in Ms. Browns class understands whatever she
presents them with, regardless of their learning style and/or
ability, and the students in Ms. Clarksons class dont
seem to get anything?
There are many, many factors that affect the success level
of any learning environment, and we talk about a number of
them later in this chapter. Class agreements set the tone
and create parameters within which the group agree to operate.
Addressing different learning styles through varying presentation
techniques helps to successfully engage and excite each and
every person in the group. Understanding how breathing and
breaks affect the brains ability to take in information is
also critical. Using non-traditional methods for note-taking
and presentation to stimulate the brain to non-linear thinking
result in increased retention of information. Youll
find more information about all of these factors as you read
on.
However, one of the most important techniques we use to increase
the success levels of learning in EQ ADVANTAGE® Total
Learning Environments is the
Three Step Learning Model. This model is designed to
present material, give the learner a "real" experience
of it, and then anchor the material permanently into their
recall by linking it to other information or experiences relevant
to their lives. It is a simple, but powerful model for successful
facilitation in any environment, with any group of learners.
The components are:
Set-Up
In the set-up, the facilitator presents new data or information
to the learner. In this step of learning, the goal is
to make the information relevant enough to the learner
that he/she will make a agreement with themselves and
the facilitator to participate. |
- Led by facilitator.
- Present new information or material.
- Engage learners to participate in learning process by
talking about the relevancy of the new material to their
lives.
- Provide rules for a "learning game" or directions
for a "learning exercise."
Experience
In this section of the Three Step Learning Model, the facilitator
creates an "experience" of the material or information
being presented. This "experience" is designed to
further excite and engage the learner and to provide a relevant
link between the material and their own lives. The "experience"
step of this model may be a learning "game," a written
exercise, a small group discussion, or anything where each
and every learner participates at some level beyond simply
listening.
Participation
should involve the learner thinking about how the material
may affect their lives, combined with an exercise that engages
them physically. An ideal "learning experience"
will involve movement, role playing or visualization whereby
the learners have a real-life experience of the material being
taught.
- Supervised by facilitator, with every learner participating.
- Can be a "learning game," written exercise,
small group discussion, role playing, etc.
- Most effective when involves physical motion and/or visualization.
- Provides a "real-life" link between material
and learners life.
Debrief
It is is critical that the learning "experience"
is debriefed fully. There are a number of reasons for this.
Firstly, the facilitator wants to ensure that the learner
has experienced the material the way it was intended and has
successfully "anchored" into memory with the ability
to retrieve the material when required. Secondly, the facilitator
wants to ensure that the learner has discovered a relevant
link between the information and their lives. Thirdly, it
is important, particularly when working with "life material,"
to ensure any emotions that arise during the experience are
handled before moving on to the next step of learning. Finally,
it is important to celebrate any wins or "gains"
that the learner makes each step of the way, and this is the
ideal time to do just that.
- Designed to "anchor" the material so the learners
are able to retrieve it and use it whenever it is relevant
in their lives.
- Ensures the material is understood correctly.
- Ensures relevant links have been made between the material
and the learners lives.
- Handles emotions that may arise during the "experience"
portion of the learning.
- Celebrates wins and gains made by the learner.
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